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Hell Let Loose's main game mode is essentially a massive Rush match with one team attacking and the other defending, but you can't just respawn a teammate every time you die. You can only respawn on Outposts placed by the captain or at larger Garrisons that must be built from scratch.  Game vui   Once the enemy gets past your Garrison then you are forced to run over a kilometer to get back into the fray. Hell Let Loose: Bringing the shooter genre back to its heyday - photo 1 If you've ever played Squad or Insurgency then the damage ability will be familiar, but things change dramatically when most people carry a bargain WW2 (World War 2) rifle. Most characters can't just "discharge" ammo based on full auto, so every action must be carefully considered along with movement time. Hell Let Loose's emphasis on teamwork, respawning, and vehicle usage comes in handy if you've played Squad or its WW2 Post Scriptum spinoff. Crucially, though, Black Matter has simplified most of the transport mechanics that can bog down 90-minute squad matches. Build a Garrison building so the whole team can respawn faster and take half the effort as in Squad.

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